Perspective Room
3D Modeling Module Assignment – Perspective Room
- Time Spent : 5 weeks
- Used Tool : Maya
- Focused on : Modeling, Texturing
– What is This?
I created this as an assignment for learning basic modeling skills in Maya during a 3D modeling class.
The theme was “a room I want to live in,” and I made several props including a personal wine storage, table, chairs, and curtains. Texturing was done in Maya; I focused on conveying various materials such as leather for the chair, the transparent and reflective quality of glass, and the plastic surface of the desk. I also applied basic lighting.
Render Samples
Reflection
While learning 3D modeling in class, I realized that simply working hard on modeling alone doesn’t lead to great results.
To create a ‘Stunning and Cool work’, skills in various areas like lighting and compositing are required. Ultimately, the goal is to convey a specific image or mood or message. And 3D modeling is a one of tool to achieve purpose.

